Hunting bugs…

Greetings, emperors! Today I made a small update to Imperium: Aeternum Emperor and Wars. Hopefully this update represents a shift in my bug hunting focus. When Imperium Sine Fine was released in August last year it was a massive amount of crashes and this was seen in the poor rating it received at the start. […]

Build your own world!

The last days I’ve worked hard to add new features to Imperium: Aeternum Creation, the stand alone scenario editor for Imperium: Aeternum Emperor. Before it was possible to create and edit maps, place cities and armies for all factions. With the new additions it’s also possible to enter cities and decide how much territory they […]

The Renica update – Imperial Court actions and volume controls

Today it’s time to release the next update in the Imperium Sine Fine saga. The Renica update continues the work started in the Marcia update and introduces actions for the rulers in the Imperial Court. Why not assassinate your successor? I mean, he’s quite useless and very unpopular… I’ve also reworked the media system that […]

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