The last days I’ve worked hard to add new features to Imperium: Aeternum Creation, the stand alone scenario editor for Imperium: Aeternum Emperor. Before it was possible to create and edit maps, place cities and armies for all factions. With the new additions it’s also possible to enter cities and decide how much territory they […]
Category: Imperium Sine Fine
For everything about the Imperium Sine Fine games.
The Renica update – Imperial Court actions and volume controls
Today it’s time to release the next update in the Imperium Sine Fine saga. The Renica update continues the work started in the Marcia update and introduces actions for the rulers in the Imperial Court. Why not assassinate your successor? I mean, he’s quite useless and very unpopular… I’ve also reworked the media system that […]
Master Aeternum UI: New video guide is live!
Greetings, Emperors! With the recent launch of the Marcia Update, the world of Imperium Sine Fine has grown deeper than ever. Between managing the new Imperial Court and balancing your Imperial Influence, there is a lot for a Sovereign to keep track of. To help both new players and grizzled veterans navigate these changes, I […]
Rulebook updated and Marcia changelog added!
Greetings, emperors! I’ve just uploaded the full changelog for the Marcia update which will go live later today. Read the full changelog at: Aeternum changelogs – Imperium Sine Fine! As there is a lot of new features added in the Marcia update I also took the time to update the rulebook for Imperium: Aeternum. Read […]
Happy new year & the road to the Imperial Court
There are only a few days left of 2025, and what a year it has been! But the excitement isn’t over yet. If you’ve been waiting to dive into my premium titles, now is the time: all my premium games are currently 50% off! The sale ends on January 2nd. The work on the next […]
Where is the emperor?
Imperium: Aeternum Emperor and Imperium: Aeternum Wars are grand strategy games, allowing you to forge an empire that span continents. In previous updates two types of leaders have been implemented; generals to lead your armies and governors to rule your cities. But who rules the empire? Where is the emperor? For this weekend I plan […]
Scout! Show me the path!
It’s December, dark and gloomy, but with Christmas a promise of happier times, like a beacon of light in the darkest cave. What then, is better than news about Imperium Sine Fine? One issue that’s been annoying is the late game lag that sometime occur due to the pathfinder the AI uses to move its […]
Why not hold a party, my lord!
Greetings, emperors! Today the Favona update of Imperium: Aeternum Emperor and Imperium: Aeternum Wars goes live! Among the new features are a new city project, Festival, to help you keep controlling the loyalty among your citizens. There are also plenty of QoL-improvements. Both the army and the city list now show more information than before. […]
Prepare for the Favona update – Festivals and QoL improvements
The work has started on the next update, called favona after the Imperium city. As the loyalty of a city is essential to keep track of, the loyalty data has been added to the city list that open when you long press on the “Next city” button. While working on the city list, why not […]
Check out the new timelapse, showing the new features in the Venara update
Epic campaigns and conquests in Imperium Sine Fine! This timelapse show off the effects of an unloyal and rebellious population that was introduced in the Venara update.
