Greetings, emperors! Today I made a small update to Imperium: Aeternum Emperor and Wars. Hopefully this update represents a shift in my bug hunting focus. When Imperium Sine Fine was released in August last year it was a massive amount of crashes and this was seen in the poor rating it received at the start. […]
Tag: update
The changelog for the Silura update added
Greetings, emperors! I’be now uploaded the changelog for the Silura update: Aeternum changelogs. Among other changes it introduces the first empire spirits to the game. I hope you enjoy the new additions to your favourite strategy game. Cheers!
The silence before the update
Hi guys! What’s up? Here in southern Sweden we have a real winter for the first time in… forever. Snow and cold. Perfect when you want to hide indoors and work on your grand strategy game. The last weeks I’ve worked on behind the scenes stuff that prepares the code for future feature updates, as […]
Build your own world!
The last days I’ve worked hard to add new features to Imperium: Aeternum Creation, the stand alone scenario editor for Imperium: Aeternum Emperor. Before it was possible to create and edit maps, place cities and armies for all factions. With the new additions it’s also possible to enter cities and decide how much territory they […]
The Renica update – Imperial Court actions and volume controls
Today it’s time to release the next update in the Imperium Sine Fine saga. The Renica update continues the work started in the Marcia update and introduces actions for the rulers in the Imperial Court. Why not assassinate your successor? I mean, he’s quite useless and very unpopular… I’ve also reworked the media system that […]
Rulebook updated and Marcia changelog added!
Greetings, emperors! I’ve just uploaded the full changelog for the Marcia update which will go live later today. Read the full changelog at: Aeternum changelogs – Imperium Sine Fine! As there is a lot of new features added in the Marcia update I also took the time to update the rulebook for Imperium: Aeternum. Read […]
Happy new year & the road to the Imperial Court
There are only a few days left of 2025, and what a year it has been! But the excitement isn’t over yet. If you’ve been waiting to dive into my premium titles, now is the time: all my premium games are currently 50% off! The sale ends on January 2nd. The work on the next […]
Where is the emperor?
Imperium: Aeternum Emperor and Imperium: Aeternum Wars are grand strategy games, allowing you to forge an empire that span continents. In previous updates two types of leaders have been implemented; generals to lead your armies and governors to rule your cities. But who rules the empire? Where is the emperor? For this weekend I plan […]
Scout! Show me the path!
It’s December, dark and gloomy, but with Christmas a promise of happier times, like a beacon of light in the darkest cave. What then, is better than news about Imperium Sine Fine? One issue that’s been annoying is the late game lag that sometime occur due to the pathfinder the AI uses to move its […]
Why not hold a party, my lord!
Greetings, emperors! Today the Favona update of Imperium: Aeternum Emperor and Imperium: Aeternum Wars goes live! Among the new features are a new city project, Festival, to help you keep controlling the loyalty among your citizens. There are also plenty of QoL-improvements. Both the army and the city list now show more information than before. […]

